Facundo's

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Career

✦ Nature Observatory 2026
3D Art Shaders Sculpting Particle Systems MTree Environment Design Unity

This project was the exam assignment for my Game Art subject at DAE.

During this project I had to study composition and lighting techniques, such as baking bouncelight with adaptive probes or baking reflection probes for optimization purposes.

I also used a modular workflow for the project which proved very powerful for time efficiency.